so I have a gamemode idea that would support both arena styes and CGen styles. it works similar to dyustbowl attack/defend practice in tf2, with some differences.
1. dustbowl style is in a section for arena at the center of the map.
2. map is based off of classic gen
3. the last arena control point is blocked by doors only openable to the dominating team.
4. blue starts with all control points
5. blue can get the control points back, in order only.
6. the mortar plugin is automatically included
7. airstikes2 by hompy is included. it's too bad he never made this one real.
9. arena area-you can't break blocks
10. you automatically spawn at classic gen. /arena and /cgen change this.
any interest?
(map concept art coming soon)
interest?
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epicfacethe3rd
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Last edited by epicfacethe3rd on Wed Nov 19, 2014 9:28 pm, edited 1 time in total.
It's all bloodfox's fault. Fuck him. sicut principium, sicut finis. quasi ad amicum, quasi hostis.
epicfacethe3rd wrote:so I have a gamemode idea that would support both arena styes and CGen styles. any intrest?explain, and then you will find out.
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epicfacethe3rd
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Warp wrote:just did. was to lazy earlyer.epicfacethe3rd wrote:so I have a gamemode idea that would support both arena styes and CGen styles. any intrest?explain, and then you will find out.
It's all bloodfox's fault. Fuck him. sicut principium, sicut finis. quasi ad amicum, quasi hostis.
epicfacethe3rd wrote:so I have a gamemode idea that would support both arena styes and CGen styles. it works similar to dyustbowl attack/defend practice in tf2, with some differences.Sounds like we could make one, we would have to modify TDM.
1. dustbowl style is in a section for arena at the center of the map.
2. map is based off of classic gen
3. the last arena control point is blocked by doors only openable to the dominating team.
4. blue starts with all control points
5. blue can get the control points back, in order only.
6. the mortar plugin is automatically included
7. airstikes2 by hompy is included. it's too bad he never made this one real.
9. arena area-you can't break blocks
10. you automatically spawn at classic gen. /arena and /cgen change this.
any interest?
(map concept art coming soon)
Last edited by Lincent on Fri Nov 21, 2014 10:42 pm, edited 1 time in total.
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Vezok wrote:Yes but Lincent is more active on the 1.0 forums, so BnS have that appeal.
longbyte1 wrote:They're all waiting on me to finish my WebGL client.
The truth is that I haven't worked on it for the past 2 months.
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epicfacethe3rd
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Lincent wrote:I'd be happy to do it myself.epicfacethe3rd wrote:so I have a gamemode idea that would support both arena styes and CGen styles. it works similar to dyustbowl attack/defend practice in tf2, with some differences.Sounds like we could make one, we wold have to modify TDM.
1. dustbowl style is in a section for arena at the center of the map.
2. map is based off of classic gen
3. the last arena control point is blocked by doors only openable to the dominating team.
4. blue starts with all control points
5. blue can get the control points back, in order only.
6. the mortar plugin is automatically included
7. airstikes2 by hompy is included. it's too bad he never made this one real.
9. arena area-you can't break blocks
10. you automatically spawn at classic gen. /arena and /cgen change this.
any interest?
(map concept art coming soon)
It's all bloodfox's fault. Fuck him. sicut principium, sicut finis. quasi ad amicum, quasi hostis.
LeCom wrote:Try to beat hallway and arena hehNot just hallway and arena are played.. TDM, babel, and push got player as well
The only thing i miss is a full infiltration server !
Interesting idea for a game mode, but why do you want to add mortar ?
"Work it harder, make it better, do it faster, makes us stronger"
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epicfacethe3rd
Deuced Up - Posts: 395
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Silnius wrote:the moarter was a great idea. I personally really like it.LeCom wrote:Try to beat hallway and arena hehNot just hallway and arena are played.. TDM, babel, and push got player as well
The only thing i miss is a full infiltration server !
Interesting idea for a game mode, but why do you want to add mortar ?
as for beating the other game modes, the point is to wrap them all up in one big gamemode sandwich, thus beating out the others.
It's all bloodfox's fault. Fuck him. sicut principium, sicut finis. quasi ad amicum, quasi hostis.
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